Matt Barnes game development art Portfolio

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  • "Hand Painted" texture practice
  • Guardians of the Galaxy "orb"
  • poly-painted texture close up
  • Orb shell
  • Anatomy Study Zbrush
  • Tree
  • 3d environment in Unreal 4
  • Game prop Hammer
  • Tileable textures and character assets for mobile game in developoment.
  • Level select screen for mobile game.
  • Man Eating Tree (updated concept art, main character)
  • Game play concept art for senior project.
  • charcoal portrait